starfeeder: IT’S HERE! StarCraft II: Heart of the Swarm – Debut Trailer http://fb.me/GlR3WW5t
- May 31, 2011
- Uncategorized, Debut, Heart, Here, http//fb.me/GlR3WW5t, it's, Starcraft, Starfeeder, Swarm, Trailer
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Well here you go guys. Lots of good details about the Heart of the Swarm campaign right here.
http://www.gamespot.com/pc/strategy/starcraftiiheartoftheswarm/news/6316113/starcraft-ii-heart-of-the-swarm-hands-on-preview-zerg-campaign?sid=6316113&mode=previews
Personally I’m really looking forward to the different evolutions of your units. Sounds like you should be able to have a lot of fun with these.
Lastly, here’s a link to the trailer that was posted on here earlier, and the official debut trailer for Heart of the Swarm.
http://techland.time.com/2011/05/31/tasty-starcraft-ii-heart-of-the-swarm-details-divulged/
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I’m really looking forward to all of the new campaign units within Heart of the Swarm. In terms of the campaign, it seems to have just as much quality as Wings of Liberty.
Also, some in-game footage has appeared on Youtube which features some gameplay of two different missions from the campaign, and some talk scenes between Kerrigan and one of her Brood Mothers.
For more in-depth coverage on the new features in Heart of the Swarm, check out these articles from our fellow Starcraft 2 Fansites:
SC2Mapster.com – Overview Pt 1
SCLegacy.com – HOTS Interview
SCLegacy.com – Single Player Review
SCLegacy.com – Media
G4TV.com – Getting to know the Swarm
JoyStiq – HOTS Preview
Zerg Campaign Units
Zergling
- Metabolic Boost – Move speed +33%
- Posthumous Mitosis – 20% chance to spawn 2 Broodlings on death
- Rapid Genesis – Instantly produce Zerglings
- Raptor – Leaps at enemies and +10hp
- Swarmling – Hatches 3 Zerglings instead of 2, for no extra cost
Baneling
- Vicious Discharge – Goo sprays at and slows enemies by 25%
- Centriugal Hooks – Move speed +25%
- Rupture – Splash radius on death +25%
- Splitterling – Splits into 2 smaller Banelings, twice, dealing less damage
- Gorgeling – Reduces Units/Structures into collectible resources
Roach
- Chitinous Plating – +1 armor
- Bile Ducts – +2 damage
- Organic Carapace – +2 life regeneration
- Prowler – Move while burrowed
- Leech – +10 life per kill (up to 6) and heals more rapidly while burrowed
Lore/General
- There won’t be any Cerebrates, instead there are Brood Mothers.
- Raynor will side with Tosh and the Protoss from WoL.
- There will be 20ish new missions in HotS.
- There will be new Multiplayer units. They may also change or remove WoL Multiplayer units.
- There will be a Multiplayer Beta again, that will last somewhere between 3-5 months.
Mapping
- They’re talking about doing a Co-Op Campaign, eventually.
- The Map Marketplace will come either alongside, or shortly before Heart of the Swarm.
- More work on the Popularity System will be done, but the features coming with the Map Marketplace should help our problems a bit.
- They can and may roll out Ladders and their Matchmaking System with certain Custom Games in the near future.
-The UI Editor is coming around HotS, as well as a lot more new features/changes/additions.
- Adding a Water mechanic is something they’re talking about, but currently have no plans for.
- Adding a way to have different colored creep is something they’re talking about, but currently have no plans for.
- There are no plans to support maps bigger than 256×256.
Hi. I make mods and stuff.
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3 hours, 41 minutes agoQuote by Kingbdogz
3 hours, 46 minutes agoQuote by Darkn3ss
Uhmm… I honestly hope this doesn’t come out this year… or next… -_____-From what I saw it doesn’t look THAT awesome… but then again, once they explain everything more, maybe it’ll look more appealing…
The whole idea of “MMORPG” type of campaign kinda turns me off -___-
They’ve stated since the beginning that Heart of the Swarm would have RPG elements. I’m not sure why you are disappointed, or even surprised. Personally RPG elements in an RTS campaign are fine… They don’t harm the multiplayer aspect of the game and provide the player with replayability and choice. I really can’t wait to try some Zergling evolutions such as its “Swarmling” counterpart (which hatches three instead of two, and no build time, it’s just instant) or even the jumping, tank-like version which pounces on their prey.
Actually after watching the trailer again in full screen and occasionally pausing when there were interesting pieces of info – it doesn’t seem that bad. lol
-It’s basically like all of the fancy upgrades terrans had in campaign. Cool stuff, cool stuff! ^^
-Some of art is clearly still work in progress tho… I can’t imagine blizzard releasing that in the end. They have way too many talented artists to let things like that weird queen/naga looking thing be in final version! XD
-LOL @ Yeti’s
-Can’t wait to find out what raptors and gorgelings do XD (I’m assuming raptors are the hopping lings)
-Yay for splitterlings. Now there are EVEN MORE BANELINGS!!!
-Speedlings w/ broodlings spawning upon death!
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1 hour, 40 minutes agoQuote by Kingbdogz
1 hour, 45 minutes agoQuote by Darkn3ss
Uhmm… I honestly hope this doesn’t come out this year… or next… -_____-From what I saw it doesn’t look THAT awesome… but then again, once they explain everything more, maybe it’ll look more appealing…
The whole idea of “MMORPG” type of campaign kinda turns me off -___-
They’ve stated since the beginning that Heart of the Swarm would have RPG elements. I’m not sure why you are disappointed, or even surprised. Personally RPG elements in an RTS campaign are fine… They don’t harm the multiplayer aspect of the game and provide the player with replayability and choice. I really can’t wait to try some Zergling evolutions such as its “Swarmling” counterpart (which hatches three instead of two, and no build time, it’s just instant) or even the jumping, tank-like version which pounces on their prey.
Actually after watching the trailer again in full screen and occasionally pausing when there were interesting pieces of info – it doesn’t seem that bad. lol
-It’s basically like all of the fancy upgrades terrans had in campaign. Cool stuff, cool stuff! ^^
-Some of art is clearly still work in progress tho… I can’t imagine blizzard releasing that in the end. They have way too many talented artists to let things like that weird queen/naga looking thing be in final version! XD
-LOL @ Yeti’s
-Can’t wait to find out what raptors and gorgelings do XD (I’m assuming raptors are the hopping lings)
-Yay for splitterlings. Now there are EVEN MORE BANELINGS!!!
-Speedlings w/ broodlings spawning upon death!
View full post on Starcraft 2 Armory
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