Starcraft; Armageddon Onlaught Beta Test 1/5
- Apr 12, 2011
- Uncategorized, Armageddon, Beta, Onlaught, Starcraft, Test
- 14 Comments
I decided to try recording one of my many, many test games in AO using Xfire. This was the result. This is the Beta for Armageddon Onslaught. The mod has reached the point where only 3 units remain to be added, and one more needs to be added to the AI. The time has come to polish the mod; sounds, effects, ect are going to be introduced and refurbished at this stage.So, most of the things in this video are not finished but relatively complete. I was quite tired when I recorded this, plus I was trying to eat.
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play good ok
OKAY! ^_^;;
Why nerf Nukes? They’re Nukes! They’re supposed to be ultimate weapons!
And please. A race called Armaggedon should be hellish.
Nukes? The ultimate weapons against demons of this scale and strength? No, not really… more like needle pricks. Plus, they’re stupidly abusable since the AI is retarded. Now they serve specific purposes and can’t instantly end the game.
Even the Legions of Hell have to bow to the Holy Light of Oppenheimer! Especially at point blank range!
But yeah, gameplay balance must be, and thus nukes must be nerfed.
LOL HAI
wut
iunno, juss at the beginning. the hi part
um, i didn’t expect to see that!!! armageddon’s a modded zerg race?
very good 5/5
@mancatcher well the nukes arent op there only like that as u stated when u play the computer other than that i think its fine
next time you have to win not lose
That is true. But as Armageddon is a computer-only race and people tend to be inclined to abuse the computer as much as possible, I took steps to prevent that.
POWER OVERWHELMING AND YOU WIN